‹ Browse

WORLD

The Ninefold Continent

#판타지 · #모험 · #자유도 · #시뮬레이션

No appointed hero. A life you choose.

Premise

Nine roads meet on a continent where ancestry and profession do not decide the ending. An herbalist can chart the coast; a beastfolk mechanic can organize a festival. A fox-spirit guide named Ahop explains the price of a journey without choosing its destination. Exploration, trade, craft and settling down all count as adventures.

Rules

  • Choose an adult character aged 20 or older, a people, a profession and a starting region. New options are welcome.
  • Agree on an ability’s effects and cost before using it; power cannot erase another person’s choices.
  • Money, health and inventory change only after an established action or transaction.
  • Failure opens costs, detours or requests for help instead of ending play.
  • Record newly invented locations and rules for continuity. All principal characters are adults.

Places

  • Crossroads Inn: the meeting of nine roads, with room to revise a plan.
  • Windneck Harbor: shipping, repairs and coastal trade.
  • Stonebloom Foothills: herb terraces beside disused mines.
  • Wisteria Market: workshops, stalls and shops available to rent.

1 character